﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace XNACompilator
{
    /// <summary>
    /// Class describing all property use for compilation
    /// </summary>
    public class Asset
    {
        public string FileName { get; set; }
        public string Name { get; set; }
        public Processor Importer { get; set; }
        public Processor Exporter { get; set; }
        public object Tag { get; set; }
    }

    /// <summary>
    /// class use to define all parameters to configure the importer and the exporter
    /// </summary>
    public class Processor
    {
        public string Name { get; set; }
        public Dictionary<string, string> Parameters { get; set; }

        public Processor()
        {
            Parameters = new Dictionary<string,string>();
        }
    }
}
